
What kind of game it is
Everything happens in your browser, on a phone or a computer – nothing to install.
The systems are connected: raw materials become items, items change your fights, fights unlock new areas, and new areas give new raw materials. So there is no single “right” activity – there is the path you choose.
What makes it different
- No classes: your weapon sets your style, and you can change it at any time.
- No item is locked by class – gear just suits a style better or worse.
- Many players attack shared bosses, each in their own time.
- Clans have no treasury, and Clan Wars don’t change your personal progress.
- Offline Training carries on your work while you’re away – under the same rules.
Current status
The game is being prepared for launch. Registration for new players is closed for now, so we don’t offer it here. When it opens, you’ll see it on the front page.
The public Handbook describes systems that already work in the game, not plans.