Handbook

Handbook

Here you’ll find simple explanations of how the main Guilds of Dawn systems work. You can read them without logging in.

If this is your first time

All systems

What this Handbook is for

The systems of Guilds of Dawn are connected: gathered raw materials become items, items change your fights, and fights unlock new areas. Each page answers simple questions: what it is, how to start, what you get and what changes as you progress.

Exact numbers are given here only where the number is the rule itself. Balance numbers are tuned and can change, so you’ll always see the real ones in the game.

A bigger Handbook inside the game

Once you log in, you’ll find the in-game Handbook with the full catalog: areas, enemies, items, recipes and plants – taken from real game data. This public Handbook explains the systems; the in-game one shows the specific items.

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